Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers.
Pen-based Interaction with Spreadsheets in Mobile Virtual Reality.
Accuracy of Commodity Finger Tracking Systems for Virtual Reality Head-Mounted Displays.
Above Surface Interaction for Multiscale Navigation in Mobile Virtual Reality.
Reconfiguring Physical Keyboards in Virtual Reality.
Perception between OST-HMDs and body proximate displays (such as smartphones).
Around-Device Interaction using Corneal Imaging.
Ad hoc mobile multi-display environments through head tracking.
A survey of 20 years of optical see-through calibration for AR HMDs.
Open-Source 3D Full Body Scanner (page opens in new window).
Adaptive User Perspective Rendering for Handheld Augmented Reality.
Around-device interaction using reflective glasses.
Web-based Augmented Reality.
Designing Augmented Comic Books.
How to type in Virtual Reality?
Survey on context-awareness in Augmented Reality.
Interaction with multiple displays on and around the body.
Augmented Reality HMDs for industrial use cases.
Utilizing semantic web sources for AR content.
Augmented Reality support for sketching.
Augmented Reality character modelling for games.
User-perspective Augmented Reality for public displays.
Interactive Hologram Verification using Smartphones.
Understanding the utility of Augmented Reality for touristic applications.
Understanding handheld Augmented Reality gaming in public space.
Augmented Reality browser survey.
Hybrid user interfaces for poster interaction.